Human Linemen

Human Linemen fill in all the roles that you don’t want the rest of your team doing. Primarily this means getting hit by the stronger more dangerous players on the other team. They are your cheap fodder to some extent taking the hits that you don’t want your more expensive players to take.

So as well as putting them on the Line of Scrimmage to get hit, you can also move them to mark up players on the other team for the same reason in other areas of the pitch. Use them to screen off players to keep them safe from getting blitzed. Any time they are taking a hit instead of someone else on your team, you are usually tying up an opposing player who has more worth then the Lineman as well. If you can get the oppoising teams better players concentrating on your cheapest ones, this can usually be a key to winning.

This doesn’t always mean you need to put them in base to base contact though, obviously it best to avoid giving out free blocks if you can avoid it. Look to see if you can position the Lineman in they way of where the opposing team wants to go, if they get hit and injured afterwards, at least it wasn’t one of your more useful players. If you are getting around 4 or 5 turns into a half and have plenty of rerolls left, then you can also considering trying to dodge them away a square to avoid getting hit. AG3 has a fairly good chance of pulling this off, though early in the half you may not want to be wasting your rerolls. You can always still attempt it and let them go prone without using a reroll though. Just consider if the player is better off making the opponent hit him compared to falling over and letting the other team just move where they please instead.

And so on ...